Archive for March, 2008

So what’s there to do in these here parts?

Most browser-based games are of a certain type. Hell, most every game is of a certain type. A game is either an adventure game or a shooter, a RTS game or an RPG. Sometimes you’ll have little mini-games of a different type than the game itself (Oddly enough, the only examples that popped into my head was the mini-games in “Beavis and Butthead in ‘Virtual Stupidity‘”, or the classic homage mini-games in Leisure Suit Larry: Magna Cum Laude – I’d add a link, but the homepage is kinda adult…). Read the rest of this entry »

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Published in: Design, News | on March 23rd, 2008 | No Comments »

Multi-Language Support

One of the great things about playing a multi-player online game is the fact that you’re playing with players from all over the world, so when thinking about a web-based game, it seems obvious that the game should support every language possible the only question is to what extent….
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Published in: Design, Development | on March 19th, 2008 | No Comments »

We’re Not Alone

So remember when we started this blog, I wrote that there aren’t any Western-themed web based games out there? Well, it appears that Tenderfoot GamesTM have decided to prove me wrong. Well, not quite wrong – they’re not making a web-based game. But they are making a Western-themed MMO called Wild West OnlineTM and Wild West Online: GunfighterTM. They’re not revealing much about Wild West Online yet, other than some concept art and an overview. About Gunfighter they have a little more information, such as the planned release date (this spring) and some graphics.

That’s it really, mosey on over there and take a gander, if you’re so inclined. Just thought you’d want to know.

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Published in: News | on March 17th, 2008 | No Comments »

Guess Who’s Come to Town

Since the Old West wasn’t rife with dwarves and goblins, and you’d have to look real hard to find an elf or ogre (actually, you’d have to drink real hard, but you get the point), playable races in this game will have to be slightly different than what you’ll find in an average game. Now that I think about it, most “modern” games I’ve played had no such thing as race. Fantasy themed games always had some of the classic races, sometimes with another one or two thrown in the mix (Tauren, anyone?), and sometimes games with a more futuristic settings will have races of their own; EvE Online had the Minmatars, Gallente, Amaar and Caldari (I think..), and the Dune games had featured the “nations” of that universe (If you’re like me, you’re now hearing the intro to Dune II playing in your head… “…and the insidious Ordos” – and yes, I know the Ordos aren’t canon material, but that’s what stuck in my head ;) ). Read the rest of this entry »

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Published in: Design | on March 13th, 2008 | No Comments »

Introductions – Scopti

OK, it’s about time I got to writing this…. I guess I was too busy coding the infrastructure that I let it slip….

I’m Scopti. Unlike Kraz I started playing computer games about 8 years ago….. (since I met him :P )

Been playing more or less the same types of games and got addicted pretty fast, I think somewhere around the years the tables turned and now I tend to play a bit more than he does… go figure ;)

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Published in: Personal | on March 11th, 2008 | No Comments »