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	<title>WWWest-Online Development Blog &#187; Development</title>
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	<link>http://devblog.wwwest-online.com</link>
	<description>News, thoughts, updates and discussions regarding the development of yet another web based game</description>
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		<title>Should We Use Ajax?</title>
		<link>http://devblog.wwwest-online.com/2009/11/should-we-use-ajax/</link>
		<comments>http://devblog.wwwest-online.com/2009/11/should-we-use-ajax/#comments</comments>
		<pubDate>Sun, 29 Nov 2009 22:08:40 +0000</pubDate>
		<dc:creator>Scopti</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Challenges]]></category>

		<guid isPermaLink="false">http://devblog.wwwest-online.com/?p=410</guid>
		<description><![CDATA[I know I promised to write a bit about cross-domain issues, but before I do that, I think we first need to understand some of today&#8217;s web technologies and methods. These days almost all web applications are Ajax-powered, and we are no different. In fact, since our main game page has quite a long loading [...]]]></description>
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		<title>There Can Be Only Two</title>
		<link>http://devblog.wwwest-online.com/2009/10/there-can-be-only-two/</link>
		<comments>http://devblog.wwwest-online.com/2009/10/there-can-be-only-two/#comments</comments>
		<pubDate>Sun, 25 Oct 2009 13:14:24 +0000</pubDate>
		<dc:creator>Scopti</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Challenges]]></category>

		<guid isPermaLink="false">http://devblog.wwwest-online.com/?p=318</guid>
		<description><![CDATA[If you follow this blog you might have noticed that we talk a lot about the history of the Old West; the history of it all is very important to us, since our game lore is based on it. Having said that, we also care a great deal about today and tomorrow: since we are [...]]]></description>
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		<title>I Get Around</title>
		<link>http://devblog.wwwest-online.com/2009/10/i-get-around/</link>
		<comments>http://devblog.wwwest-online.com/2009/10/i-get-around/#comments</comments>
		<pubDate>Fri, 09 Oct 2009 10:55:37 +0000</pubDate>
		<dc:creator>krazny</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Development]]></category>

		<guid isPermaLink="false">http://devblog.wwwest-online.com/?p=293</guid>
		<description><![CDATA[No, I&#8217;m not planning to lay more lyrics on you. Owlist&#8217;s post just left me in a musical mood and the Beach Boys simply provided a title that kinda fits the topic of the day. What topic is that, you ask? Why, &#8220;maps!&#8221; I answer. That&#8217;s right; maps. Be it full map, minimap, scrolling or [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>It&#8217;s Been a While</title>
		<link>http://devblog.wwwest-online.com/2009/09/its-been-a-while/</link>
		<comments>http://devblog.wwwest-online.com/2009/09/its-been-a-while/#comments</comments>
		<pubDate>Sat, 05 Sep 2009 21:09:59 +0000</pubDate>
		<dc:creator>krazny</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Knowledge Base]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://devblog.wwwest-online.com/?p=214</guid>
		<description><![CDATA[Hello again everyone.
It’s been a while since our last update, but it’s high time we got this show back on the road. When it comes to this blog, the last year has been a quiet one, for several reasons. We’ve already mentioned that for most of us working on this project, WWWest-Online is something we’re [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Draw!</title>
		<link>http://devblog.wwwest-online.com/2008/12/draw/</link>
		<comments>http://devblog.wwwest-online.com/2008/12/draw/#comments</comments>
		<pubDate>Fri, 05 Dec 2008 13:45:29 +0000</pubDate>
		<dc:creator>krazny</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Combat]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Goals]]></category>
		<category><![CDATA[Wild West]]></category>

		<guid isPermaLink="false">http://devblog.wwwest-online.com/?p=188</guid>
		<description><![CDATA[Yeah, I&#8217;ve been itching to say that since the first post on this blog.
Anyway boys and girls, today we&#8217;ll be talking about the thing that Westerns all through the ages are famous for. That&#8217;s right, it&#8217;s time to talk about combat. Be it a showdown, a bar brawl or a shootout between a Sheriff&#8217;s posse [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>From Another Point of View</title>
		<link>http://devblog.wwwest-online.com/2008/10/181/</link>
		<comments>http://devblog.wwwest-online.com/2008/10/181/#comments</comments>
		<pubDate>Tue, 28 Oct 2008 23:21:55 +0000</pubDate>
		<dc:creator>krazny</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Goals]]></category>
		<category><![CDATA[Interface]]></category>

		<guid isPermaLink="false">http://devblog.wwwest-online.com/?p=181</guid>
		<description><![CDATA[Back in the day, when a company (or an individual) wanted to make a game, they&#8217;d usually choose a platform and make it. When a game console company (Nintendo, Sega, etc.) made a game (or payed for one to be made), it was for their systems. You didn&#8217;t see &#8220;Super Mario Brothers&#8221; on any system [...]]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>He said to do what?</title>
		<link>http://devblog.wwwest-online.com/2008/05/he-said-to-do-what/</link>
		<comments>http://devblog.wwwest-online.com/2008/05/he-said-to-do-what/#comments</comments>
		<pubDate>Fri, 30 May 2008 17:16:47 +0000</pubDate>
		<dc:creator>krazny</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Chat]]></category>
		<category><![CDATA[Commands]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://devblog.wwwest-online.com/?p=24</guid>
		<description><![CDATA[In an earlier post I started talking about the chat system in WWWest Online. As promised, a follow-up post.
When you chat, you&#8217;re sometimes chatting to a specific person, and sometimes just yapping away in a chat room. We&#8217;re going to have several built-in chat channels in the game for different uses. A general chat channel, [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Out the Window</title>
		<link>http://devblog.wwwest-online.com/2008/04/out-the-window/</link>
		<comments>http://devblog.wwwest-online.com/2008/04/out-the-window/#comments</comments>
		<pubDate>Fri, 11 Apr 2008 17:28:32 +0000</pubDate>
		<dc:creator>Scopti</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Chat]]></category>
		<category><![CDATA[Interface]]></category>

		<guid isPermaLink="false">http://devblog.wwwest-online.com/2008/04/11/out-the-window/</guid>
		<description><![CDATA[Whenever I think of westerns what always comes to mind is people getting thrown out of windows&#8230; What&#8217;s that got to do with anything, you ask? Nothing really, I just find myself thinking a lot about windows and the Wild West lately   .
Anyway, what I really wanted to talk about is the WWWest-Online [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Are you talking to me?</title>
		<link>http://devblog.wwwest-online.com/2008/04/are-you-talking-to-me/</link>
		<comments>http://devblog.wwwest-online.com/2008/04/are-you-talking-to-me/#comments</comments>
		<pubDate>Fri, 11 Apr 2008 06:38:08 +0000</pubDate>
		<dc:creator>krazny</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Chat]]></category>
		<category><![CDATA[Forum]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Mail]]></category>
		<category><![CDATA[RPG]]></category>

		<guid isPermaLink="false">http://devblog.wwwest-online.com/2008/04/11/are-you-talking-to-me/</guid>
		<description><![CDATA[In any multi-player environment, it stands to reason that talking to each other should play an important role. &#8216;Talking&#8217; in a computer game can take on many forms &#8211; it could be actual real-time conversation (voice chat) using software like TeamSpeak or Ventrilo, or with some in-game functionality provided by the devs; or it could [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Multi-Language Support</title>
		<link>http://devblog.wwwest-online.com/2008/03/multi-language-support/</link>
		<comments>http://devblog.wwwest-online.com/2008/03/multi-language-support/#comments</comments>
		<pubDate>Wed, 19 Mar 2008 10:06:23 +0000</pubDate>
		<dc:creator>Scopti</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Development]]></category>
		<category><![CDATA[Chat]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Goals]]></category>

		<guid isPermaLink="false">http://devblog.wwwest-online.com/2008/03/19/multi-language-support/</guid>
		<description><![CDATA[One of the great things about playing a multi-player online game is the fact that you&#8217;re playing with players from all over the world, so when thinking about a web-based game, it seems obvious that the game should support every language possible the only question is to what extent&#8230;.

One of our goals with WWWest-Online is [...]]]></description>
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