Should We Use Ajax?

I know I promised to write a bit about cross-domain issues, but before I do that, I think we first need to understand some of today’s web technologies and methods. These days almost all web applications are Ajax-powered, and we are no different. In fact, since our main game page has quite a long loading time, we try to avoid having to reload our game pages for anything which is not completely necessary; Ajax technology enables us to give you the feeling you never leave the page. However, like any good thing, it also comes with its share of problems.

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Published in: Design, Development | on November 30th, 2009 | No Comments »

There Can Be Only Two

If you follow this blog you might have noticed that we talk a lot about the history of the Old West; the history of it all is very important to us, since our game lore is based on it. Having said that, we also care a great deal about today and tomorrow: since we are developing a browser-based MMO with a lot of modern technologies, we are bound to face technological issues. So I thought it’s time to start sharing these issues with you.

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Published in: Design, Development | on October 25th, 2009 | No Comments »