He said to do what?

In an earlier post I started talking about the chat system in WWWest Online. As promised, a follow-up post.

When you chat, you’re sometimes chatting to a specific person, and sometimes just yapping away in a chat room. We’re going to have several built-in chat channels in the game for different uses. A general chat channel, a marketplace channel, maybe a newbie channel, things like that. We’ll also be including separate channels for party chat and guild chat, and perhaps we’ll allow player-made channels; we’ll have chat commands to allow the players to navigate between these channels. We’re obviously putting in a bunch of chat commands to manage player-to-player chat (e.g., tell, reply, retell), chat history (e.g., last messages sent and received), and other basic functions.

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Published in: Design, Development, News | on May 30th, 2008 | No Comments »